The Monster Hunter series has enjoyed moderate success worldwide, which is weak compared to how the game is received in Japan, where it’s a huge hit. The lack of its international popularity may have prevented you from hearing of this franchise, and of the recently released third installment in it. The game made some changes to the gameplay, and to the franchise in general – the most drastic of which was probably the switch to another platform – the game is no longer for the PlayStation, but rather for the Wii.

Gameplay

As in the previous games, you control a character in a fantasy world who receives various quests to seek out and destroy monsters. The game has both single and multiplayer modes, both of which offer a somewhat different style of play, mainly in the way quests are attained and executed, and what types of quests are available. You can now also visit some new locations, including underwater ones – something completely new to the series.

You should now expect monsters to behave a lot more unpredictably, with each having its own unique fighting style and general behavior. On the other hand, you’ll also get access to some tasty new “hardware” to do the jobs with – though some of the weapons from the previous games have been removed, such as the dual swords and all of the bows. This was a change met with various responses from the community, as some felt that this was restricting some of their previously established tactics. You need to keep in mind that this is a new game though, so you’ll have to approach it as one instead of expecting to get more of the same old.

Graphics and System Requirements

The game looks rather good for the Wii – games released on that platform frequently suffer criticism for their outdated looks, and developers have tried various approaches to mask the console’s limitations before – mostly by utilizing odd-looking art styles. There’s none of that here though, as the graphics look smooth and polished, and it seems they’ve been able to push the platform’s capabilities to the limit.

It also runs smoothly considering its visuals, too – another frequent mistake for Wii developers is to make their games using too many high-definition assets, leading to slowdowns and framerate drops. There’s none of that here though, and you should get a very pleasant experience.

Other

Part of the fun in Monster Hunter Tri comes from the way the gameplay is expanded through the online play – so make sure you give it a try to see how it reflects on your single player experience! We can say that playing the game in single player mode only will rob you of a lot of the fun that you can get out of it.

Conclusion

Even though it received some minor criticism from the fanbase due to some of the more questionable approaches to gameplay, Monster Hunter Tri remains a game worth experiencing in its fullest.

Categories: ReviewsWii

Lauren Richard

Dr. Patterson's research interests include ethnobiology, community-based conservation, biocultural diversity, and sustainable development. He has worked extensively with the Maijuna and other indigenous groups of the Peruvian Amazon. Dr. Patterson helped the Maijuna establish an indigenous federation in 2004 and has worked with them on community-based biocultural conservation projects since 1999.

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